Popa, Andrei. 2019. “Psychology 2.0: The Emergence of Individuality.” PsyArXiv. September 8. doi:10.31234/osf.io/m87an. Retrieved from https://psyarxiv.com/m87an/
Psychology 2.0:
The Emergence of Individuality
Physical forces acting on particles explain how physical systems change over time. Evolutionary forces acting on populations of genomes explain change in the genetic structure of populations across generations. The dynamics of human development - i.e., learning, or change in psychological systems, are not yet understood. This is a step in that direction.
The ideas discussed here were inspired by my research on computational models of learning and by 15 semesters of teaching Abnormal Psychology and Theories of Personality - that is, repeated attempts to organize this information in a coherent progression and to integrate it in the broader scientific enterprise.
They were discussed, in various stages of development, in Popa, 2015; 2016; and 2017. The PsyArXiv preprint provides a complete, albeit laconic account of the missing link between neuroscience and psychology. How to approach this account computationally - that I play close to chest.
Andrei Popa, August 26, 2019
When did we become who we are?
Modern psychological explanations recognize that human development is influenced by biological, psychological, and sociocultural variables, variables that interact in complicated ways throughout an individual's lifetime.
How, when, and where do these variables interact, exactly?
How does society influence biology?
Where do genes interact with families?
How do nature and nurture mediate each other?
If one would want to observe, predict, and influence these interactions, where would one begin?
Statistical jargon aside, to interact is to modify: something, somewhere, must undergo some kind of observable transformations.
When and where do these transformations occur?
How do they map on the plethora of contributing factors and developmental outcomes?
What are sentience, agency, and will? What role, if any, do they play in human life?

A handful of bio-psycho-sociocultural variables, somehow, give rise to seven billion unique personalities. How?
What principles explain change in psychological systems? What change do they govern, exactly?
What is being changed
- a proposal -
Neurons are located in a confined, 3-dimensional space.
A neuron can be in one of two states: 1 or 0.
The configuration of neurons that "fire" in a given time window - i.e., 100 ms - changes continuously, as action potentials travel from cell to cell.
The succession of configurations of
active neurons...

... is the material counterpart of all
forms of experience and expression....
experience: everything that is traditionally referred to as input, sensation, memory, context, stimulus, discriminative stimulus, reinforcer, family, culture, environment.
expression: everything that is traditionally referred to as output, behavior, response, decision, activity, exhibited, etc. (e.g. thinking, imagining, disorders, personality, will, sentience, heuristics, algorithms, language, behavior, response, self, attitude, )
all: psychology is written in neuronal activity, just like evd.py is written in Python; all information needed to modify the phenomenon is encapsulated in the neuronal activity;
... and the interface between
biology and culture*.
All high-level structures, like personality traits, disorders, cognitive strategies, parenting and attachment styles, etc. emerge from this dynamic, from the succession of activation states.
Every variable that contributes to the emergence of such structures, does so by interfering with this dynamic, either directly or indirectly, by affecting the graph's graph’s properties:
-
the number and distribution of neurons,
-
speed of transmission,
-
frequency and length of synapses,
-
white/grey matter ratio, ...
* ... interface between biology and culture, agent and environment, vulnerability and stressors, etc. for an example, see Computational ADHD
Key features
Causally speaking, changes in neuronal activation states start before cognitive, behavioral, and emotional reactions and after physicochemical changes. They are as close as it comes to the brain without being brain, per se.
Fast and sensitive enough
-
to react to any immediate experience, no matter how subtle or short-lived (e.g., "a look", subtle voice inflections, etc.) and
-
to be proximate cause for every form of expression (e.g., implicit cognition, thinking, carrying a conversation, ruminating, etc.
Complex and versatile enough to represent (i.e. "encode") the richness of psychological dimensions and phenomena.
Domain independent; common, binary-based representation for all psychological phenomena.
Amenable to scientific investigation
Structures that can be described in terms of nodes and edges - like neurons and synapses - are called graphs. The transition between any two consecutive configurations of active neurons is mathematically equivalent to morphing graph A into graph B, ad infinitum. These structures can be described mathematically (e.g., Reimann et al., 2017) and the transformations can be represented computationally.

Recent advancements in neuroscience (e.g., Muto et. al., 2013) made it possible to record the succession of activation states in simpler organisms during key activities, like stalking prey. Such methodologies can be used to further our understanding about the relation between stimuli, neuronal activation, and approach/avoidance behavior, knowledge that can be used to further verify computational theories of neuronal dynamics, and so on (see also "Computational ADHD").
How does one configuration become another?
Efforts to map the graph's structure are well under way (think connectome; Seung, 2012) . In addition, we must also identify the basic rules (i.e., "forces", "principles", etc.) that transform one configuration into another, thus shaping, little by little, an initial structure into a mature connectome, i.e., the dynamics of development, learning, or adaptation.
One approach to identify principles of change is to use computational models to implement theories of neuronal dynamics and to simulate their behavioral-cognitive outcomes. The evolutionary framework is a strong candidate (see McDowell, 2010, for a relevant reading; see the sections on "Computational ADHD" and "ETBD"; until then, see Popa, 2013). In parallel, one can start from raw data - recordings of neurons - and use machine learning to "deduce" possible rules or to eliminate impossible ones. The two approaches can inform and verify each other in interesting ways.
The Shape of Will
If will can manifest itself in the material world, then it must impact neuronal activity in observable ways (see Libel, 1985); same goes for agency, intentions, expectations, etc. The huge number of neurons that may go in these phenomena will pose a challenge. On the other hand, the differences of interest should be detectable in a short time window (e.g., 1000 ms). The search for their neuronal signatures can begin by studying the alternatives (e.g., involuntary, unintentional, etc.). They are easier to define and can be provoked systematically in laboratory conditions, independent of the participant, which makes them useful baselines. Any systematic perturbations in baseline would be worth exploring further.
For example, pick a simple behavior, like moving an index finger, and compare neuronal activity in scenarios A, B, and C. Whatever is in B but not in A could be an indicator of agency, or intentionality; whatever is unique to C could be a neuronal signature of "trying", of "mental effort"; .
(A) Participants move their index when instructed, for n seconds.
(B) Participants decide when to move the index and for how long.
(C) Move index by stimulating the brain; instruct participants to resist.
going along
choice/agency
refuse/will/try
Implications for artificial intelligence
and transhumanism
A working framework for the emergence of individuality will have far-reaching implications, from social policy, to artificial intelligence, human augmentation, etc. One of the questions that emerges is how much does biochemistry matter? Is organic material necessary, or is it just "the best evolution could do", not engineering, but doodling mindlessly for too many years? If only neuronal activity is essential, does it mean that any medium would do? Can the same phenomena be created from a different material? Can the activity of a nervous system be mimicked in digital form? If yes, if one does "record" the nervous system of a human, what exactly has one achieved? The way in which we will engage these questions will define the evolutionary trajectory of our species.
Summary
The succession of configurations of active states is proposed as the "vehicle of change" in psychological systems and the material and conceptual "bridge" between high-level theories of brain functioning (e.g., Edelman's Neuronal Darwinism) and theories of behavior change (e.g., Skinner's Behavioral Darwinism; see McDowell, 2010, for a parallel). It is the proposed "medium" for all forms of expression and experience; as the "interface" between biology and culture; between nurture and nature; the "source code" of thinking, of doing, of being who we are. We are being written in it as we happen, by low-level Darwinian tendencies (behaviorally manifested as approach and avoidance), with a splash of consciousness.
To be continued.
Acknowledgements
I am grateful to my graduate adviser, Jack McDowell, for teaching me the ABCs of complexity science, behavior analysis, and computational modelling. To my dissertation committee members, Monica Capra, Scott Lilienfeld, Jack Marr, and Phil Wolff, for their guidance, wisdom, and patience. To Phillipe Rochat, Stella Lourenco, and all the beautiful minds that made the Culture Club an intellectual delight. To David Lynn, Leslie Taylor, and the 2011-12 O.R.D.E.R. fellows, for a growth-provoking experience. To all the wonderful people in the Emory Psychology Department, thank you for believing in me.
References
Libet, B. (1985). Unconscious cerebral initiative and the role of conscious will in voluntary action. Behavioral and Brain Sciences, 8, 529-566.
Muto, A., Ohkura, M., Abe, G., Nakai, J., Kawakami, K. (2013). Real-Time Visualization of Neuronal Activity during Perception. Current Biology, 23, 307-311.
McDowell, J. (2010). Behavioral and neural Darwinism: Selectionist function and mechanism in
adaptive behavior dynamics. Behavioural Processes, 84, 358–365.
Popa, A. (2015). Towards an Evolutionary Account for the Dynamics of Cognizant Systems. Darwin Day Lecture Series, Georgia State University, Atlanta, GA.
Popa, A. (2016). Population Thinking, Psychodiversity, and Human Development. Darwin Day Lecture Series, Georgia State University, Atlanta, GA.
Popa, A., (2017). Towards a Dynamic Account of Human Development. Paper presented at the 43rd Annual Convention of the Association for Behavior Analysis International, Denver, CO.
Reimann, M. W., Nolte, M., Scolamiero, M., Turner, K., Perin, R., Chindemi, G., Dłotko, P., Levi, R., Hess, K., & Markram, H. (2017). Cliques of Neurons Bound into Cavities Provide a Missing Link between Structure and Function. Frontiers in Computational Neuroscience, 11, 48.
Seung, S. (2012). Connectome: How the Brain's Wiring Makes Us Who We Are. Houghton Mifflin Harcourt.